00001 /****************************************************************************** 00002 * __ _ _ _ _ _ _____ * 00003 * | \ / | | | | | | | | | | ___| * 00004 * | \/ | | | | | | | | | | |_ * 00005 * | | | | | | | | | | | _| * 00006 * | |\/| | | | | |__ | |__ | | | |__ * 00007 * |_| |_| |_| |____| |____| |_| |____| * 00008 * __________________________________________________________________________ * 00009 * Multifunctional Library For Image Processing * 00010 * * 00011 * * 00012 * * 00013 * (c) Copyright 2007 by Humbert Florent * 00014 * * 00015 * This program is free software; you can redistribute it and/or modify * 00016 * it under the terms of the GNU General Public License as published by * 00017 * the Free Software Foundation; only version 2 of the License. * 00018 * * 00019 * This program is distributed in the hope that it will be useful, * 00020 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00022 * GNU General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU General Public License * 00025 * along with this program; if not, write to the Free Software * 00026 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 00027 * 02111-1307, USA. * 00028 ******************************************************************************/ 00029 00032 #ifndef _IMAGEHSL_HPP_ 00033 #define _IMAGEHSL_HPP_ 00034 00035 #include "Image.hpp" 00036 00037 namespace Millie 00038 { 00039 00044 class ImageHSL : public TImage<float> 00045 { 00046 protected: 00047 public: 00048 00057 ImageHSL(int largeur, int hauteur); 00058 00064 ImageHSL(); 00065 00066 00070 ~ImageHSL(); 00071 00079 float getHuePixel(int x, int y) const; 00080 00087 void setHuePixel(int x, int y, float value); 00088 00096 float getSaturationPixel(int x, int y) const; 00097 00104 void setSaturationPixel(int x, int y, float value); 00105 00113 float getLightnessPixel(int x, int y) const; 00114 00121 void setLightnessPixel(int x, int y, float value); 00122 00132 virtual void addToLightness(int value); 00133 00142 virtual void addToSaturation(int value); 00143 00153 virtual void addToHue(int value); 00154 00155 }; 00156 00157 00158 00159 00160 00161 00162 00163 00164 } 00165 00166 00167 #endif